Trakoclock asked:Hey, if you don’t mind sharing, I’ve always wondered how you got that soft celling look on your characters in your comic. Any tips? I’m currently working on my own comic and I kind of want to go for a less harsh form of cell shading. Thanks!
A couple people have asked about the way I color things and I’ve been meaning to post a tutorial on it :]. I’ve never been too good at describing my process, but I hope this helps!
a promo thingie i did
Made Vivian’s head last night using Sculptris! It was pretty easy to use and it also worked really well with my Yiynova msp19u.
Having troubles with facial angles in your drawing style?
The program is called Sculptris and is a free off-shoot program from Zbrush, that program that you keep hearing about but either takes selling your kidneys or piracy to actually use.
If you download it and sculpt out a facial model, you can have references for your own work for all of time. No more endlessly searching Google for reference materials or twisting/rotating/flipping a drawing to see if there are flaws. And you can easily edit it to create more facial types. This way, you can make character references for any and every face and facial angle that you can think of.
The program offers mirroring right from the start, so your faces will be perfectly symmetrical. You can turn off the symmetry for things like scars or otherwise.
It takes a little time. For instance, I downloaded the program on Christmas and, in my spare time, this took a few days of getting familiar with the program (first day) and then sculpting for a few minutes each day, mostly due to my perfectionist nature. And this one isn’t even done. I still have to mold the mouth, ears, and other smaller aspects before I consider it done. However, I was so giddy over the possibilities that I wanted to share this with my fellow artists.
From now on, I have reference for a face in my own style and will be able to create things so much easier in the future.
I hope that this helps you guys and that you have fun with it.
I absolutely recommend Sculptris!
This really useful oh my goodness. It takes a little figuring out, but once you get the hang of it it’s actually pretty easy. Just watch a couple youtube videos. Seeing how other people do it helps you to make sense of it.
OH BOY LOOK AT THIS HANDSOME IDIOT do you know how hard his stupid face is to figure out at different angles? DO YOU??? Now I have a 3D ref!!! AAAHH!! so excite much 3d wow very angles wow
I’ve said this before and I’ll say it again: sculptris is an amazing 3D modeling tool for how small it is and is a great place to start whether you just want drawing references for your characters or you actually want to get into 3D modeling.
I highly recommend it.
Okay there is no way I can make this in only few steps so I will make part two of this! >8C
> PART 1. HOW I MAKE/ SHADE “realistic” FUR!
Notice that even if I use Paint Tool SAI, everything I do here, can also be done in any painting / Drawing program just as photoshop, GIMP, painter, Paint shop pro etc.
Also I am not going to tell you how to color Black and white images.
Click here if you want to know how that is done.
PATIENCE, PATIENCE, PATIENCE - and if you don’t know how the fur works I recommend you use magical tool known as “google”.
Google it. “fur” “animal fur” “dogs” “cats” “horses” “monkeys” - they all have different kind of fur. I know you can do it if you just put your mind in to it and have fun.